About Beacon of Doom
What makes a game? What goes into the crafting of a 3D Game Experience? The answer is a little more complicated than a simple reply. In the case of the game contained (and presented) in this book, it took a pair of thinkers who like to create. It took one of them to have mad skills in 3D Design and Printing. That would be Maker Millwright, the Free Heathen. It also required a writer, someone who could give the story some context and focus – not that it was lacking in that area.
What we have for you here in what follows is a 3D Printable Tabletop Game. By saying this, I’m saying that there is game with rules and guidelines that follow. There are also 3D models that are free to download from Thangs (check out TheFreeHeathen’s profile and peruse his wares. Print them off, paint them, find some friends in person or online, and play the game! It’s that simple.
Let us know what you think of the game. What changes would you suggest? What worked well? What didn’t? There are plans to expand on this particular universe in the future, just as there are plans to improve upon the game and this particular Game Booklet.
Please enjoy!
What we have for you here in what follows is a 3D Printable Tabletop Game. By saying this, I’m saying that there is game with rules and guidelines that follow. There are also 3D models that are free to download from Thangs (check out TheFreeHeathen’s profile and peruse his wares. Print them off, paint them, find some friends in person or online, and play the game! It’s that simple.
Let us know what you think of the game. What changes would you suggest? What worked well? What didn’t? There are plans to expand on this particular universe in the future, just as there are plans to improve upon the game and this particular Game Booklet.
Please enjoy!
Copyright information
Beacon of Doom Written and Published by Seth Giolle
Game Books Distributed by Lulu.com
Game Content (3D Models) and Game inspiration by Maker Millwright
Additional Game Content (3D Models) by NordicSkol and Seth Giolle
All rights reserved. No part of this game or book may be used or reproduced in any manner whatsoever without written permission from the author except in the case of cited quotations embodied in literary articles, social media posts, and general reviews in which fair and proper citing of Game Credits are given.
Internal Icons and Book Designs by Seth Giolle.
ClipArt Design by Norbert Dudkiewicz, Owner of InfiniteImagineArt
Contact the Author:
Twitter: @SethGiolle
Facebook: Seth Giolle
Email: [email protected]
Contact Maker Millwright:
YouTube – Maker Millwright
Patreon – Free Heathen Workshop
Twitter: @thefreeheathen
Instagram: makermillwright
Twitch: TheFreeHeathen
Contact the NordicSkol:
LinkTree – NordicSkol
Game Books Distributed by Lulu.com
Game Content (3D Models) and Game inspiration by Maker Millwright
Additional Game Content (3D Models) by NordicSkol and Seth Giolle
All rights reserved. No part of this game or book may be used or reproduced in any manner whatsoever without written permission from the author except in the case of cited quotations embodied in literary articles, social media posts, and general reviews in which fair and proper citing of Game Credits are given.
Internal Icons and Book Designs by Seth Giolle.
ClipArt Design by Norbert Dudkiewicz, Owner of InfiniteImagineArt
Contact the Author:
Twitter: @SethGiolle
Facebook: Seth Giolle
Email: [email protected]
Contact Maker Millwright:
YouTube – Maker Millwright
Patreon – Free Heathen Workshop
Twitter: @thefreeheathen
Instagram: makermillwright
Twitch: TheFreeHeathen
Contact the NordicSkol:
LinkTree – NordicSkol